Alpha 0.0.4 unstable


SupremaShip has just been updated to version alpha 0.0.4 unstable!

Here's the change log:

  • All ships (except for the Guard) now have their own upgrade and critical health graphics

  • Added placeholder honor sprites
  • Healers heal themselves constantly at the cost of not being able to be healed by a health powerup

  • Added a bullet accuracy mechanic

  • Added an open and close animation for the Team Command Mode

  • Added placeholder ship stats to Team Command Mode

  • Team Command Mode ambience and battle tracks now implemented, a bit buggy, though
  • Started to experiment with hexagons, the bestagons
  • The "Heal friends" upgrade works as it should
  • The "Wider view angle" upgrade was changed to "Perfect accuracy"
  • Damage sprites improved

  • Explosions kill you slower
  • Mines' esplosions are now inverted based on the ship that shoots them

  • Targeted XP orbs travel faster

  • Added red attacking indicators and yellow boost charging indicators

  • Added animations to the attacking indicators and the Scout's special ability
  • AI Scouts now activate their special ability automatically when they don't have a nuke

  • Added a pie menu in Team Command Mode

  • Your ship's special ability doesn't activate anymore while in Team Command Mode
  • Tried to improve the AI
  • Iterated on the game's difficulty

Files

supremaship_alpha_0.0.4_unstable.exe 48 MB
Dec 17, 2020

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