Alpha 0.0.4 unstable
SupremaShip (Alpha) » Devlog
SupremaShip has just been updated to version alpha 0.0.4 unstable!
Here's the change log:
- All ships (except for the Guard) now have their own upgrade and critical health graphics
- Added placeholder honor sprites
- Healers heal themselves constantly at the cost of not being able to be healed by a health powerup
- Added a bullet accuracy mechanic
- Added an open and close animation for the Team Command Mode
- Added placeholder ship stats to Team Command Mode
- Team Command Mode ambience and battle tracks now implemented, a bit buggy, though
- Started to experiment with hexagons, the bestagons
- The "Heal friends" upgrade works as it should
- The "Wider view angle" upgrade was changed to "Perfect accuracy"
- Damage sprites improved
- Explosions kill you slower
- Mines' esplosions are now inverted based on the ship that shoots them
- Targeted XP orbs travel faster
- Added red attacking indicators and yellow boost charging indicators
- Added animations to the attacking indicators and the Scout's special ability
- AI Scouts now activate their special ability automatically when they don't have a nuke
- Added a pie menu in Team Command Mode
- Your ship's special ability doesn't activate anymore while in Team Command Mode
- Tried to improve the AI
- Iterated on the game's difficulty
Files
supremaship_alpha_0.0.4_unstable.exe 48 MB
Dec 17, 2020
Get SupremaShip (Alpha)
SupremaShip (Alpha)
Teamwork builds supremacy
Status | In development |
Author | LevyMarCiS |
Genre | Shooter, Action |
Tags | 2D, Atmospheric, Fast-Paced, Minimalist, Retro, Singleplayer, Space, Top down shooter, Unity |
Languages | English |
More posts
- Devlog moved to TIGSource forumsJan 28, 2021
- Better shield spritesNov 06, 2020
- Alpha 0.0.3 unstableNov 05, 2020
- Alpha 0.0.2 unstableOct 24, 2020
- SupremaShip Alpha is out now!Oct 20, 2020
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