Alpha 0.0.2 unstable


Just updated SupremaShip to alpha 0.0.2 unstable!

Here's what changed: 

  • Added a placeholder ships info section in the info main menu, you can now know the ships names and their stats 
  • Added a version number to the lower left corner so you'll always remember the version of the game you're playing 
  • Added ricocheting particles and improved damage particles 
  • A weapon with upgraded damage is now brighter 
  • The Bomber always spawns with a nuke 
  • The Shielder and Camillie now have a "special ability gauge" 
  • Updated the Shielder's and Camillie's sprites to reflect the previous change 
  • The Shielder has a smaller shield 
  • Changed the critical health warning halo to a placeholder circular one 
  • Improved the Scout's upgrade sprites 
  • Ships now spawn each 5 seconds from the mothership 
  • Trails slow down in slow motion 
  • Ships don't get stuck in place when an obstacle is right in front of them (don't know why I coded this in the first place...) 
  • A ship will try to reverse and shoot if there's a mine right in front of it 
  • Fixed a glitch in which ships looked like they were rapidly going back and forth when they moved fast enough 
  • Fixed a glitch with the "Respawn As" window (the one that appears when you press 'R' when you're dead) where it would have some weird behavior  
  • Fixed a glitch where the ricocheting sound was not following the global SFX volume 

Check it out at: https://levymarcis.itch.io/supremaship

Files

supremaship_alpha_0.0.2_unstable.exe 52 MB
Oct 24, 2020

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